Hole House v0.1.70 Update October Part 1.


Hey everyone, I hope you’re all having a good start to the month. I’ve got a lot of new things I’ve added this update along with a lot of improvements made to the game and finally some updates to code that will be in preparation for a pretty big feature coming soon. I’ll start with the new character.

New Character Marceline Added For Everyone

With the addition of Karlach for the Patreon member this update I have released the first batch of scenes for Marceline. Some of you may have already completed her quest line and if you have you should be able to access those scenes right away. If not for her you just need to talk to her in her location and then she should be unlocked.

For the scenes I have added them up to the Hole 2 scene which is where I wanted to stop for now as this is the scene I have made some updates to the code and for how it has loaded. I want to make sure all of this works well before progressing as its some quite complex stuff and I don’t want there to be any errors.

Marceline also comes with her own unique library of audio which like the other characters a random audio clip should be selected each time you view her scene. For her I did get a new VA which I think fits her voice perfectly but let me know what you think.


Adding Characters To Scenes

For this update I have focused on adding the remaining characters to the Rev C*wgirl (Front) V2 scene as the first batch of characters were added for everyone so I thought it would be a good idea to add the rest now.

I have also made some updates to this scene which I was speaking a bit about last update. Basically the way the B*obs were animated for this scene when I made it were a new way of animating I was trying out, it took me a while to get the hang of it which is why there was so many different B*ob options for this scene in the last update. For this one I have gone back to this scene and completely redone the B*obs making them look better and also the motion for them seem more natural.

What I have done with the old ones is leave them in if you want to still use them but have put them in their own drop down as to not overcrowd the b*ob selection tab. Hopefully you like the new look of them and let me know if there’s any other thing sin this scene or any of the other scenes that you think could be improved.


More Unique And Generic Outfits

There is quite a lot of outfits to go through for you in this update, some unique and some generic. I’ll start with the generic as that’s probably the on people will most like. For the D*ggy scene for a long time now there has been a succubs outfit with lots of different parts to it. This is now fully available for everyone to use and for any character. These parts should all be able to be toggled individually and can also be used with parts form other characters outfits or some of the other generic outfits. Let me know if you have any problems with this outfit.

For the unique outfits I have focused on a couple of different scenes. For the Rev C*wgirl (Back) scene both Moxxi and Chun Li now have their unique outfits which I think look very nice, and for the Hole 1 scene I have added outfits for Yorha 2B and Mercy. The outfits in Hole 1 have been animated a slightly different way to how they have in the other scene so let me know what you think, its just a bit of a trail to see if they look better and try and get all the outfits looking as good as they possibly can.


Misc Stuff (B*ob Redesign And Standing Characters)

Some other small stuff I worked on was of course the B*ob redesign for the Rev C*wgirl (Front) V2 scene which I spoke about earlier. But I also took some time to get some more of the standing characters done as there’s quite a few missing. I think from now on I’ll try and get at least one done every update in order to catch up on the ones i’m missing.

There’s also lots of other small detail in scenes I would like to fix as I think the small things will help to make it just that much better, some things I noticed are with textures in the C*wgirl Gr*nding scene, particularly with the legs which I’d like to get fixed but let me know if there are any other things you’ve scene that you think could be made better :)


Still Images (Tatsumaki & Marceline)

With the addition or Marceline this update I thought it would only be fair to also give you one of her still images, she has two at the moment and the next one should be coming in the next update. I also added one for Tatsumaki which looks quite nice and should be getting another one drawn up soon.

For these still images I would really like to focus one update on them in the future, getting lots of them done and also changing how the system for them works, making it easier to switch between them all without having to back out and go back in. This will all be decided with the feature focus poll on Patreon which lets you choose what thing should be focused on for the mid month update each month.

Anyway if you have any suggestions for positions or characters you’d like some images drawn of please let me know and I’ll see if I can get them done.


Planning For Multiple Girls Hole 2

This update there isn’t anything in Hole 2 you should see that will be different but the code behind it has changed a bit getting ready for the multiple girls in scenes. So please let me know if there’s any problems loading scenes or if you see anything weird while loading them that you didn’t before.

Actually there is one small visual thing I’ve changed that I think people will like. I have added and actual hole like I did with Hole 3 just to make the scene a bit better. From what I can tell people like this option a lot more but if you don’t let me know and I can always add a way to toggle it off. This will also help with having multiple girls in the scenes as it will separate them a bit more.


Bug Fixes and QOL

There has been quite a few bug fixes which was to be expected with this new feature and I think I have managed to fix all the main ones. If you notice yours is still happening this update please let me know and I’ll try get it fixed. There is also a lot of other bugs to do with textures and characters loading wrong etc which have been fixed, you can see the full Bug Fix List at the bottom.

For QOL stuff I have done a few small things that should make it a nicer user experience. Now in every scene all the icons on the right will have the hover over cursor and also allow you to get the tool tip for what they are if you hover over them for a couple of seconds. You can turn this tool tip off in the customise settings but it should help you figure out what each button does a bit more.


Update To Quest System

One final thing I will say very quickly is there has been an update to the quest system for Karlach’s quests. Just let me know if you have any problems viewing them, completing them or saving/loading them thanks :)

Thank You for your support, I hope you like this update. Let me know if you have any problems or if there is anything else you’d like to see

Files

(v0.1.70) HoleHouse [Windows].zip 645 MB
73 days ago
(v0.1.70) HoleHouse [Linux].zip 647 MB
73 days ago
(v0.1.70) HoleHouse [Mac].zip 655 MB
73 days ago
(v0.1.70) HoleHouse [Android].apk 708 MB
73 days ago
(v0.1.70) HoleHouse [Chrome OS].apk 710 MB
73 days ago
(v0.1.70) HoleHouse [Android 32Bit].apk 691 MB
73 days ago

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For Karlach’s quest I'm having a problems completing it. I'm putting all the pieces where they match up but then nothing happens. How do i get passed this